Welcome to our Community page!

This is the place where we communicate, announce events and workshops or
just show off our achievements and past projects.

We are building a local design thinking community at Sandbox. We focus on the local community of students, alumni and partners as well as international cooperation, which provides students with the opportunity to participate in global design and product development projects. We strive to create a shared understanding of how to spark and support innovation.

Creative Principles of Design Thinking

Course code: LTAT.05.029
Amount of credits: 3 ECTS
Schedule: Autumn and Spring semester
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The course aims to introduce the basic principles of design thinking to apply creative and imaginative methods to point towards future solutions in different fields.

Design thinking offers an opportunity to experience, explore and solve complicated, many-faceted problems of innovation, systems design, and process management as a specific toolbox and the set of cognitive, strategic, and practical processes. It is a way to improve and systematize thinking based on experience from different fields.

The theoretical-practical course focuses on developing and improving creativity

Professional Self-Development Seminar

Course code: LTAT.05.030
Amount of credits: 2 ECTS (Autumn) + 1 ECTS (Spring)
Schedule: Autumn and Spring semester
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The objective of the course is to support students participating in the Sandbox Programme and provide the necessary abilities for them to complete it. A student that has taken the course has: developed their understanding and gained practical skills in topics such as self-management and -analysis, time management and focusing, creativity, coping with stress. The seminars take place during two semesters. The topics covered in the seminars and the corresponding homework have been planned in a way that

Digital Product Management Seminar

Course code: LTAT.05.022
Amount of credits: 3+3 ECTS
Schedule: Autumn and/or Spring semester
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Ever wondered what goes into building and managing great digital products? This course is designed to answer just that with a focus on examples from different companies and research papers. We introduce industry tested methodologies, like design sprints and agile development, in a very hands-on way. Apart from just the methodologies, we also cover important topics such as Product strategy, Digital marketing etc to give students a birds-eye view into this world. Additionally, we also invite special guest lecturers from

Digital Product Design Introductory Project

Course code: LTAT.05.011
Amount of credits: 3 ECTS
Schedule: Autumn and/or Spring semester
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This course's focus is to give students first-hand experiences of conducting a digital product management project, understand the complexity of such projects and prepare them for a real-life experience.

On successful completion of this course, students will able to:
1. Quickly turn a practical problem statement into an initial product vision.
2. Quickly turn this vision into an initial prototype.
3. Present the prototype to potential customers.
4. Gain an initial understanding about the complexities and potential pitfalls of product management.

Global Digital Innovation Project (GDIP)

Course code: LTAT.05.024
Amount of credits: 6 ECTS
Schedule: Autumn or Spring semester
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In the context of increasingly international companies and interdisciplinary teams even within companies, this course emulates the complex work environment that we are a part of. Sandbox, being a part of Design Factory Global Network (DFGN), offers this course in collaboration with members of the network such as inno.space at Mannheim University, Germany. As part of the course students from Sandbox and inno.space will work in collaboration to solve real problems offered by Estonian and German partner companies. With the

Digital Product Management Industry Project (DPMIP)

Course code: LTAT.05.019
Amount of credits: 6 ECTS
Schedule: Autumn and Spring semester
Recommended: LTAT.05.007 Human Computer Interaction, MTAT.03.325 Software Product Management
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Final launch of the DPMIP course, Spring 2021

With a strong focus on industry collaboration, this project based course is a great way to put the learnings of Sandbox courses to work. Since this course recommends students to have completed Human Computer Interaction, it is designed to allow them to engage deeply with the material and apply design thinking practically. DPMIP offers students an opportunity to work with Sandbox’

UX in Digital Products - Words and Visuals

Course code: LTAT.05.031
Amount of credits: 3 ECTS
Schedule: Autumn semester
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An introductory course to digital product creation with the main focus on linguistic and visual design. The visual design introduces graphic design and main principles in composition; linguistic design introduces the types of microcopy and its functions, how to write microcopy, and what should be known before starting writing. The first lectures of the course introduce the main principles of linguistic and visual design, information architecture, branding basics and user research principles. In the second part of the course, this knowledge will be put

Software Product Management

Course code: MTAT.03.325
Amount of credits: 6 ECTS
Schedule: Autumn or Spring semester
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This course introduces a range of methods for managing software products. The course covers the entire life-cycle of software products, from identifying customer needs, the validation of initial ideas, the design of a financially viable business model, to the planning, release and ongoing management of software products. The course introduces techniques for business model generation, business case analysis, prioritisation, product "road-mapping" and software release planning.

This course is offered in Autumn semester for block mode studies and in Spring semester for regular

Human Computer Interaction

Course code: LTAT.05.007
Amount of credits: 6 ECTS
Schedule: Autumn or Spring semester
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With computers evolving from large mammoth machines, to literally fitting in the palm of our hands, the way in which we interact with them has also changed dramatically. Going from programming with punched cards, to using digital assistants with voice and gestures, the ways in which we interact with computer systems has reached a place where it requires a dedicated field of study. In this course we will focus on identifying and deploying methods for interface and experience design, development and evaluation.